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idk if it did something wrong but any time i move a bone its base of like movement(idk the term) is between her feet so it pivots or moves from there

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She has some scaling issues, her main body mesh doesn't have uniform scale, its slightly longer by .029 and her location is 2 meters above. Can just apply all transform on it. but her Rig scale of 2.141 can mess with other stuff.

Also she's 16 feet tall according to the scale.

noted, fixing in a future update

I legit JUST finished a render with the 1.0 model, right as the 2.0 was released! XD

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Assuming the NSFW Ver./Update is taking a while.

coming out tommorow

So you have this tagged with VRchat, will there be a vrchat update?

when i think my avatar making skills are good enough ill start including .unitypackage files in my releases for vrchat

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great job on the model, i wonder if you're going to do his version of vanilla next.

Will there be a version of it for VRChat? :33

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in the future but not now